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Gary Munnelly e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
engine e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
examples e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
macros 1c482e9dd6 Fixed some bugs with player movement and updated raycasting 3 лет назад
shared a63e525871 Wall Raycast working again, now with lookup table for indexing texture 3 лет назад
tools e93b1dab00 Refactored code into modules. Deleted much legacy code. Switched lookup table generation from build.rs to macros 3 лет назад
.dockerignore e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
.gitignore 8be6bc542b Initial commit 3 лет назад
.gitmodules e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
Cargo.toml e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
Dockerfile e111c67ce4 General refactoring. Also updating node dependencies. 11 месяцев назад
README.md 6fd47b5e6c Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace 3 лет назад

README.md

Fourteen Screws

While waiting for my calcaneus to heal, I’m writing a Wolfenstein 3D type engine in Rust and WebAssembly.

I don’t know Rust. Or WebAssembly.