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Gary Munnelly 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock há 9 meses atrás
engine e111c67ce4 General refactoring. Also updating node dependencies. há 11 meses atrás
examples 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock há 9 meses atrás
macros 1c482e9dd6 Fixed some bugs with player movement and updated raycasting há 3 anos atrás
shared a63e525871 Wall Raycast working again, now with lookup table for indexing texture há 3 anos atrás
tools e93b1dab00 Refactored code into modules. Deleted much legacy code. Switched lookup table generation from build.rs to macros há 3 anos atrás
.dockerignore e111c67ce4 General refactoring. Also updating node dependencies. há 11 meses atrás
.gitignore 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock há 9 meses atrás
.gitmodules e111c67ce4 General refactoring. Also updating node dependencies. há 11 meses atrás
Cargo.lock 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock há 9 meses atrás
Cargo.toml e111c67ce4 General refactoring. Also updating node dependencies. há 11 meses atrás
Dockerfile e111c67ce4 General refactoring. Also updating node dependencies. há 11 meses atrás
README.md 6fd47b5e6c Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace há 3 anos atrás

README.md

Fourteen Screws

While waiting for my calcaneus to heal, I’m writing a Wolfenstein 3D type engine in Rust and WebAssembly.

I don’t know Rust. Or WebAssembly.