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Gary Munnelly 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock 9 mēneši atpakaļ
engine e111c67ce4 General refactoring. Also updating node dependencies. 11 mēneši atpakaļ
examples 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock 9 mēneši atpakaļ
macros 1c482e9dd6 Fixed some bugs with player movement and updated raycasting 3 gadi atpakaļ
shared a63e525871 Wall Raycast working again, now with lookup table for indexing texture 3 gadi atpakaļ
tools e93b1dab00 Refactored code into modules. Deleted much legacy code. Switched lookup table generation from build.rs to macros 3 gadi atpakaļ
.dockerignore e111c67ce4 General refactoring. Also updating node dependencies. 11 mēneši atpakaļ
.gitignore 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock 9 mēneši atpakaļ
.gitmodules e111c67ce4 General refactoring. Also updating node dependencies. 11 mēneši atpakaļ
Cargo.lock 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock 9 mēneši atpakaļ
Cargo.toml e111c67ce4 General refactoring. Also updating node dependencies. 11 mēneši atpakaļ
Dockerfile e111c67ce4 General refactoring. Also updating node dependencies. 11 mēneši atpakaļ
README.md 6fd47b5e6c Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace 3 gadi atpakaļ

README.md

Fourteen Screws

While waiting for my calcaneus to heal, I’m writing a Wolfenstein 3D type engine in Rust and WebAssembly.

I don’t know Rust. Or WebAssembly.