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- <World>
-
- <!-- A list of static actors to load. Static actors have no game view attached. This is for stuff like
- level geometry.-->
- <StaticActors>
- <Actor resource="actors/grid.xml" />
- <Actor resource="actors/light.xml" />
- <Actor resource="actors/afternoon_sky.xml" />
- <!-- <Actor resource="actors/music.xml" /> -->
- <!--
- <Actor resource="actors/player_spawner.xml" />
- <Actor resource="actors/ai_spawner_0.xml" />
- <Actor resource="actors/ai_spawner_1.xml" />
- <Actor resource="actors/ai_spawner_2.xml" />
- <Actor resource="actors/ai_spawner_3.xml" />
- -->
- </StaticActors>
- <!-- The preLoad script is executed as the first operation when the level is loading. The postLoad script
- if executed as the last step in the level loading process. -->
- <Script preLoad="scripts/LevelInit.lua" postLoad="scripts/LevelPostInit.lua"/>
- </World>
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