World.xml 952 B

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  1. <World>
  2. <!-- A list of static actors to load. Static actors have no game view attached. This is for stuff like
  3. level geometry.-->
  4. <StaticActors>
  5. <Actor resource="actors/grid.xml" />
  6. <Actor resource="actors/light.xml" />
  7. <Actor resource="actors/afternoon_sky.xml" />
  8. <!-- <Actor resource="actors/music.xml" /> -->
  9. <!--
  10. <Actor resource="actors/player_spawner.xml" />
  11. <Actor resource="actors/ai_spawner_0.xml" />
  12. <Actor resource="actors/ai_spawner_1.xml" />
  13. <Actor resource="actors/ai_spawner_2.xml" />
  14. <Actor resource="actors/ai_spawner_3.xml" />
  15. -->
  16. </StaticActors>
  17. <!-- The preLoad script is executed as the first operation when the level is loading. The postLoad script
  18. if executed as the last step in the level loading process. -->
  19. <Script preLoad="scripts/LevelInit.lua" postLoad="scripts/LevelPostInit.lua"/>
  20. </World>