Aucune description

gary 74478478f8 Fixing some missing commands in Dockerfile il y a 2 mois
engine e111c67ce4 General refactoring. Also updating node dependencies. il y a 3 mois
examples 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock il y a 2 mois
macros 1c482e9dd6 Fixed some bugs with player movement and updated raycasting il y a 2 ans
shared a63e525871 Wall Raycast working again, now with lookup table for indexing texture il y a 2 ans
tools e93b1dab00 Refactored code into modules. Deleted much legacy code. Switched lookup table generation from build.rs to macros il y a 2 ans
.dockerignore e111c67ce4 General refactoring. Also updating node dependencies. il y a 3 mois
.gitignore 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock il y a 2 mois
.gitmodules e111c67ce4 General refactoring. Also updating node dependencies. il y a 3 mois
Cargo.lock 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock il y a 2 mois
Cargo.toml 74478478f8 Fixing some missing commands in Dockerfile il y a 2 mois
Dockerfile 74478478f8 Fixing some missing commands in Dockerfile il y a 2 mois
README.md 6fd47b5e6c Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace il y a 2 ans

README.md

Fourteen Screws

While waiting for my calcaneus to heal, I’m writing a Wolfenstein 3D type engine in Rust and WebAssembly.

I don’t know Rust. Or WebAssembly.