Commit History

Autor SHA1 Mensaxe Data
  Gary Munnelly f037e2d647 Added demo crate to separate engine functionality from demonstrations. JSON format for initializing engine %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 8ce49b35cb Build broken while refactoring %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly acff46e02b Beginning project refactor %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 4911b02c6a Ceiling texturing and look up/down functionality added %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 76967e700e Floor texturing implemented %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 69e042500e Added second joystick. Joysticks should hide on desktop and show on mobile %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 1ba95127c2 Show joystick on all platforms %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 7d792e34be Added joystick functionality for mobile %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 7d9ac928f1 Transparency implemented. Fixed a bug with texture transformer %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly e76781ab90 Raycast now returning lists of slices. Passable walls implemented %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 12313c2e5e Reverted to flat shading for ceiling and floor %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly ed5f0b3b85 Added Google Analytics %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 6fd47b5e6c Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly d43073b56d Fixed rendering and collision bugs. Updated colour scheme %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 0ece317e5f Fixed point arithmetic implemented. Simple collision detection (buggy). Basic shading added to ray cast. %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 2954f4b1e4 Basic movement for user added. Build script for generating static lookup tables implemented %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 60ec305f69 Some refactoring. Player movement added %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly cd9b4964d0 Fixed ray cast bugs. Now have a spinning camera in the middle of a room that appears to work %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 059dec2b58 First attempt at implementing ray cast algorithm. Implementation is broken %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 02e56eee85 Fixed minor typo in package.json and fixed resolution of canvas in index.html %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 8be6bc542b Initial commit %!s(int64=2) %!d(string=hai) anos