Gary Munnelly
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8ce49b35cb
Build broken while refactoring
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2 年之前 |
Gary Munnelly
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acff46e02b
Beginning project refactor
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2 年之前 |
Gary Munnelly
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4911b02c6a
Ceiling texturing and look up/down functionality added
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2 年之前 |
Gary Munnelly
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76967e700e
Floor texturing implemented
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2 年之前 |
Gary Munnelly
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69e042500e
Added second joystick. Joysticks should hide on desktop and show on mobile
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2 年之前 |
Gary Munnelly
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1ba95127c2
Show joystick on all platforms
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2 年之前 |
Gary Munnelly
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7d792e34be
Added joystick functionality for mobile
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2 年之前 |
Gary Munnelly
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7d9ac928f1
Transparency implemented. Fixed a bug with texture transformer
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2 年之前 |
Gary Munnelly
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e76781ab90
Raycast now returning lists of slices. Passable walls implemented
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2 年之前 |
Gary Munnelly
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12313c2e5e
Reverted to flat shading for ceiling and floor
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2 年之前 |
Gary Munnelly
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ed5f0b3b85
Added Google Analytics
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2 年之前 |
Gary Munnelly
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6fd47b5e6c
Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace
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2 年之前 |
Gary Munnelly
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d43073b56d
Fixed rendering and collision bugs. Updated colour scheme
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2 年之前 |
Gary Munnelly
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0ece317e5f
Fixed point arithmetic implemented. Simple collision detection (buggy). Basic shading added to ray cast.
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2 年之前 |
Gary Munnelly
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2954f4b1e4
Basic movement for user added. Build script for generating static lookup tables implemented
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2 年之前 |
Gary Munnelly
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60ec305f69
Some refactoring. Player movement added
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2 年之前 |
Gary Munnelly
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cd9b4964d0
Fixed ray cast bugs. Now have a spinning camera in the middle of a room that appears to work
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2 年之前 |
Gary Munnelly
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059dec2b58
First attempt at implementing ray cast algorithm. Implementation is broken
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2 年之前 |
Gary Munnelly
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02e56eee85
Fixed minor typo in package.json and fixed resolution of canvas in index.html
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2 年之前 |
Gary Munnelly
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8be6bc542b
Initial commit
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2 年之前 |