Histórico de Commits

Autor SHA1 Mensagem Data
  Gary Munnelly 6dba79bca1 Switching from Google Analytics to self-hosted Umami. Adding Cargo.lock há 2 meses atrás
  Gary Munnelly e111c67ce4 General refactoring. Also updating node dependencies. há 3 meses atrás
  Gary Munnelly 14ec976160 Refactor ray casting, reimplemented floor/ceiling casting há 2 anos atrás
  Gary Munnelly 1c482e9dd6 Fixed some bugs with player movement and updated raycasting há 2 anos atrás
  Gary Munnelly 783fd4b454 Build broken by attempt to use iterators to optimise raycast há 2 anos atrás
  Gary Munnelly a63e525871 Wall Raycast working again, now with lookup table for indexing texture há 2 anos atrás
  Gary Munnelly 6e7f473ec9 Refactoring raycaster into structs há 2 anos atrás
  Gary Munnelly e93b1dab00 Refactored code into modules. Deleted much legacy code. Switched lookup table generation from build.rs to macros há 2 anos atrás
  Gary Munnelly f037e2d647 Added demo crate to separate engine functionality from demonstrations. JSON format for initializing engine há 2 anos atrás
  Gary Munnelly 8ce49b35cb Build broken while refactoring há 2 anos atrás
  Gary Munnelly acff46e02b Beginning project refactor há 2 anos atrás
  Gary Munnelly 4911b02c6a Ceiling texturing and look up/down functionality added há 2 anos atrás
  Gary Munnelly 76967e700e Floor texturing implemented há 2 anos atrás
  Gary Munnelly 69e042500e Added second joystick. Joysticks should hide on desktop and show on mobile há 2 anos atrás
  Gary Munnelly 1ba95127c2 Show joystick on all platforms há 2 anos atrás
  Gary Munnelly 7d792e34be Added joystick functionality for mobile há 2 anos atrás
  Gary Munnelly 7d9ac928f1 Transparency implemented. Fixed a bug with texture transformer há 2 anos atrás
  Gary Munnelly e76781ab90 Raycast now returning lists of slices. Passable walls implemented há 2 anos atrás
  Gary Munnelly 12313c2e5e Reverted to flat shading for ceiling and floor há 2 anos atrás
  Gary Munnelly ed5f0b3b85 Added Google Analytics há 2 anos atrás
  Gary Munnelly 6fd47b5e6c Wall texturing implemented. Testing tilesheets added. Added img2tex project and turned project into a workspace há 2 anos atrás
  Gary Munnelly d43073b56d Fixed rendering and collision bugs. Updated colour scheme há 2 anos atrás
  Gary Munnelly 0ece317e5f Fixed point arithmetic implemented. Simple collision detection (buggy). Basic shading added to ray cast. há 2 anos atrás
  Gary Munnelly 2954f4b1e4 Basic movement for user added. Build script for generating static lookup tables implemented há 2 anos atrás
  Gary Munnelly 60ec305f69 Some refactoring. Player movement added há 2 anos atrás
  Gary Munnelly cd9b4964d0 Fixed ray cast bugs. Now have a spinning camera in the middle of a room that appears to work há 2 anos atrás
  Gary Munnelly 059dec2b58 First attempt at implementing ray cast algorithm. Implementation is broken há 2 anos atrás
  Gary Munnelly 02e56eee85 Fixed minor typo in package.json and fixed resolution of canvas in index.html há 2 anos atrás
  Gary Munnelly 8be6bc542b Initial commit há 2 anos atrás