Commit History

Autor SHA1 Mensaxe Data
  Gary Munnelly 1c482e9dd6 Fixed some bugs with player movement and updated raycasting %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly 783fd4b454 Build broken by attempt to use iterators to optimise raycast %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly a63e525871 Wall Raycast working again, now with lookup table for indexing texture %!s(int64=2) %!d(string=hai) anos
  Gary Munnelly f037e2d647 Added demo crate to separate engine functionality from demonstrations. JSON format for initializing engine %!s(int64=2) %!d(string=hai) anos