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0ece317e5f
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Gary Munnelly
0ece317e5f
Fixed point arithmetic implemented. Simple collision detection (buggy). Basic shading added to ray cast.
%!s(int64=2) %!d(string=hai) anos
Gary Munnelly
059dec2b58
First attempt at implementing ray cast algorithm. Implementation is broken
%!s(int64=2) %!d(string=hai) anos